Remote Jobs
• Seeking a skilled Lead Environment Artist to spearhead the development of top-tier, visually captivating game environments.
• Responsibilities include establishing quality benchmarks, mentoring junior and mid-level artists, and introducing innovative methods to streamline the creation process.
• As a Lead Environment Artist, you will play a pivotal role in shaping the game's world-building initiatives, harmonizing artistic flair with technical prowess.
• Providing expert oversight, feedback, and direction in crafting intricate, premium 3D assets.
• Defining the architecture and upkeep of modular kits and reusable assets to enhance production efficiency.
• Supervising the construction and arrangement of expansive game levels to ensure they are visually captivating, conducive to gameplay, and optimized for performance.
• Developing sophisticated materials and textures utilizing cutting-edge PBR workflows.
• Ensuring consistency and scalability of material libraries for widespread team use.
• Guiding the team in integrating assets into game engines like Unreal Engine.
• Addressing and resolving intricate technical hurdles such as performance limitations, shader optimization, and memory constraints.
• Establishing and refining best practices for world structure, implementation, and final presentation.
• Setting the stage for the environment team to excel in delivering groundbreaking game art.
• Taking charge of a significant portion of world creation and steering world teams throughout the developmental journey.
• Mentoring and aiding environment artists by providing constructive criticism, training, and growth opportunities.
• Cultivating a harmonious and inclusive team environment that fosters knowledge exchange and innovation.
• Mapping out environment strategies, contributing insights on scope, resource allocation, and project timelines during planning meetings.
• Advocating for the artistic vision while balancing technical and production limitations.
• Documenting workflows, tools, and techniques to enhance team efficiency and ensure uniformity across the project.
• Collaborating with technical artists to refine and develop new tools, shaders, and workflows to elevate the art pipeline.
• A robust portfolio showcasing leadership in crafting high-caliber environments and technical ingenuity.
• Proficiency in industry-standard 3D modeling tools like Maya, Blender.
• Advanced expertise in texturing and material creation using Substance Suite, Photoshop, or equivalent software.
• In-depth understanding of PBR workflows and shader development at an expert level.
• Competence in game engines such as Unreal Engine for asset integration, level setup, and technical issue resolution.
• Comprehensive knowledge of optimization techniques including LODs, culling, texture streaming, and draw call management.
• Exceptional grasp of composition, lighting, scale, and narrative elements in environment design.
• Proficiency in modular design principles and advanced world-building methods.
• 4-6 years of professional experience in environment art with multiple shipped titles.
• Join nDreams – the creators of the world's most immersive VR games.
• We champion diverse, happy, and safe teams as the cornerstone of exceptional workplaces and games.
• Embrace the opportunity to bring your authentic self to work every day.
• Enjoy fantastic perks including flexible hours, duvet days, birthday off, dedicated personal development time and support, as well as regular social events.