Remote Jobs
📋 Description
• Drive the UX of an Unannounced Project from prototype to production
• Work with a fun, dedicated, and passionate cross-discipline team
• Uphold the vision of the game by understanding its product needs and player needs
• Develop a UI that supports the gameplay, social, and economy systems
• Collaborate with the Art Director to capture the look and feel of the user interface
• Deliver functional wireframe specs, user flow diagrams, information architecture, interactive prototypes and more
• Build development roadmaps that include usability validation at scale
• Ensure consistency and adherence to UX/UI best practices through documentation
• Build a UX/UI team, including hiring and guiding teams
🎯 Requirements
• Experience leading or directly supporting leadership in an ongoing live service game
• Expert ability to create functional prototypes and accompanying technical documentation
• Proficiency in design tools such as Figma, Sketch, Adobe XD, or similar
• Strong understanding of design and user-centered principles
• Embrace a "we" culture in addition to being an outstanding collaborator and communicator
• Strong portfolio showcasing previous UI/UX design work in games
🏖️ Benefits
• Medical
• Dental
• Vision
• Matching 401(k)
• Paid time off
• Wellness program
• Employee discounts for Sony products
• Bonus package