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Sony Interactive Entertainment

Principal VFX Artist

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Sony Interactive Entertainment

πŸ“‹ Description

β€’ Principal VFX Artist will blend industry experience, technical and artistic versatility to Real-Time VFX tasks.

β€’ Possess agility to move quickly between technical and artistic challenges.

β€’ Leverage experience to provide feedback, mentoring, and recommendations throughout product development.

🎯 Requirements

β€’ Advanced level in Houdini and Maya

β€’ 3d modeling and procedural modeling/UV’ing skills

β€’ Strong knowledge and experience with modern game engines/editors such as Unreal, Unity

β€’ Proficient with real-time particle-editors and VFX systems

β€’ Advance understanding of complex node-based shader networks

β€’ Familiarity with game scripting and/or node-based systems

β€’ Strong grasp of technical scripting, programming and expressions

β€’ Proficient in Photoshop for painting and editing textures

β€’ Strong knowledge of procedural texture generation software

β€’ Knowledge of Microsoft Office Suite

β€’ Knowledge of other visual effects or CG software a plus

πŸ–οΈ Benefits

β€’ Medical

β€’ Dental

β€’ Vision

β€’ Matching 401(k)

β€’ Paid time off

β€’ Wellness program

β€’ Employee discounts for Sony products

β€’ Bonus package may be eligible

Sony Interactive Entertainment
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