Remote Jobs
π Description
β’ Principal VFX Artist will blend industry experience, technical and artistic versatility to Real-Time VFX tasks.
β’ Possess agility to move quickly between technical and artistic challenges.
β’ Leverage experience to provide feedback, mentoring, and recommendations throughout product development.
π― Requirements
β’ Advanced level in Houdini and Maya
β’ 3d modeling and procedural modeling/UVβing skills
β’ Strong knowledge and experience with modern game engines/editors such as Unreal, Unity
β’ Proficient with real-time particle-editors and VFX systems
β’ Advance understanding of complex node-based shader networks
β’ Familiarity with game scripting and/or node-based systems
β’ Strong grasp of technical scripting, programming and expressions
β’ Proficient in Photoshop for painting and editing textures
β’ Strong knowledge of procedural texture generation software
β’ Knowledge of Microsoft Office Suite
β’ Knowledge of other visual effects or CG software a plus
ποΈ Benefits
β’ Medical
β’ Dental
β’ Vision
β’ Matching 401(k)
β’ Paid time off
β’ Wellness program
β’ Employee discounts for Sony products
β’ Bonus package may be eligible