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DECK 13 Interactive GmbH

Senior Level Designer

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DECK 13 Interactive GmbH

📋 Description

• As Senior Level Designer, you’ll be shaping the game world to guide players through and create engaging, varied gameplay scenarios.

• Collaborate on shaping workflows and processes of the Level Design department and help nurture our common vision and culture.

• Drive the planning, design, balancing, tuning, implementation and polish of interactive 3D levels that build on the creative direction of the product.

• Strive to bring together a wide range of systems and elements that make up the game world and create immersive gameplay scenarios.

• Ensure balanced pacing and cohesiveness of gameplay elements in level designs and see to players being able to instinctively navigate the game world.

• Leverage powerful editors and scripts to move concepts and designs to actual implementation.

• Take ownership of and assume a key role in driving the conceptualization of the game world and implementation of level design and gameplay scenarios in an interdisciplinary team.

• Provide, receive and process feedback across level content and across the game.

• Support your Lead in managing the Level Design department by taking organisational responsibility, shaping processes, mentoring junior team members and nurturing team culture as a role model.

• Work closely with the Lead Level Designer to ensure the timely completion of tasks at the desired quality level.

• Collaborate with other designers and departments (such as Level Art, Narrative) while shaping game world and features to create a cohesive vision and experience.

• Ensure the communication and proper documentation of design work and gameplay systems.

🎯 Requirements

• 5+ years professional experience in the field of game design, with strong work samples or online portfolio showcasing previous work.

• Expertise in gameplay space design, level production and implementation of gameplay features into the game world.

• Strong knowledge in Unreal Engine 5 and preferably additional working knowledge of other professional game development editors.

• A team player with strong communication skills and a passion for working in a creative, interdisciplinary environment.

• A positive, solution-oriented attitude, with a willingness to embrace challenges and learn from diverse perspectives.

• Experience in programming/scripting.

• Proficiency in 2D/3D production software such as Photoshop, Maya, Blender.

• Prior work experience in adjacent disciplines such as Combat Design, Quest Design, UX Design, Art Disciplines.

• Prior experience & responsibility in project or team management roles.

🏖️ Benefits

• A modern, centrally located office in Frankfurt, Germany (near Messe).

• Free language courses to help you expand your skills.

• Monthly allowances for remote working and fitness studio memberships.

• A monthly allowance for the Deutschlandticket to ease your commute.

• Tax-free Probonio vouchers available every month.

• Free access to an online mental health platform (Mindsurance) to support your well-being.

• Opportunities for career growth with a yearly learning & development budget.

• Flexibility with remote work within Germany, plus 30 days of remote work abroad per year.

• 28 days of paid vacation, plus the 24th and 31st of December off.

• Participation in our bonus system after your first shipped project.

DECK 13 Interactive GmbH
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