Join us as our new Lead Character Artist! You would specialise in creating stylised character art for our highly ambitious projects.
You will play a key role in driving the quality and vision for characters in our project, being the point of contact and spearheading asset development under the guidance of the project Art Directors. You will collaborate with other disciplines and Directors in our studio to enable the teams around you and deliver exciting and genre defining characters.
Key Responsibilities
Responsibilities:
- Lead and mentor a small team of Character Artists to deliver delivering stunning characters for our games.
- Create industry leading assets, setting the bar by providing benchmarks and leading by example.
- Manage external relationships, providing feedback to drive quality and maintain a consistent vision for our characters.
- Work with Technical Artists to create, improve, and maintain pipelines, shepherding assets efficiently through our development.
- Set budgets and document workflows, empowering other artists to deliver inspiring character assets.
- Work with Programmers, Technical Artists and Riggers to help implement and optimise impressive runtime assets.
- Be a team player, open to taking and offering feedback.
Skills, Knowledge & Expertise
Requirements:
- 3+ Years of experience in a similar position, with at least 1 shipped title under your belt as Senior or Lead Character Artist
- In-depth knowledge of character art principles.
- Expert knowledge of character creation software (e.g. Zbrush, Substance, Maya etc).
- Hands on experience with Unreal Engine or other similar game engines (Unity etc).
- Self-organised and interested in improving the character development process.
- Capable of meeting schedules and committing to delivery dates, as well as helping the team to achieve milestone goals.
- Strong communication skills, with an ability to work cross departmentally to deliver remarkable character assets.
- A positive collaborative and professional working attitude.
- Strong English skills, both written and verbal.
Job Benefits
Our Global Benefits & Perks
- Unlimited coaching & therapy — with Oliva, to support your mental health
- Stock Options — everyone owns a piece of our success
- Pension scheme — up to 5% employer matched contribution to finance those golden years
- Socials — office & remote events, play sessions and company-wide parties
- And even more benefits based on your location!
If you’re based in the UK
- 25 Annual Leave + 8 bank holidays - we’re flexible with most bank holidays so you can use the time to celebrate what’s important to you
- Private Medical Insurance - full cover with AXA
- Healthcare Cash Plan - Level 3 cover with Medicash
- Cycle2Work Scheme - lease a bike through us and save on tax too!
- Electric Car Charging - electric car charging at our Port office in Edinburgh, Scotland.
About Build A Rocket Boy
Build A Rocket Boy is an independent game developer, headquartered in Edinburgh Scotland, with operations in Budapest Hungary, the Netherlands, France, and California USA. Led by game developer Leslie Benzies, Build A Rocket Boy’s team includes hundreds of the industry’s brightest development talents with the shared vision to create new and innovative entertainment experiences. Build A Rocket Boy’s first project is EVERYWHERE – a new multi-world game experience that blurs the line between reality and the digital world.