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CULT Games

Senior Game Designer

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CULT Games

📋 Description

WHO ARE BRIGHTROCK GAMES?

• We are a plucky independent fully-remote video game studio based in Brighton, UK, and makers of widely praised and highly-rated Galacticare and War for the Overworld.

• The core team has joined together from all over the world because of a shared passion for building brighter universes.

• Our goal is to continue creating genre-twisting 3D simulation and management games; and if we can do it with a quirkily British sense of humour, then all the better!

We are looking for a Senior Game Designer to join our core team full-time and help develop the Next Big Thing™ from Brightrock Games!

• You will be joining a highly passionate, closely-knit team of developers creating games in some of the most rewarding and deep genres – simulation, RTS and management – and you’ll have the opportunity to work on smaller projects in a wider variety of genres along the way.

Responsibilities:

• As Senior Game Designer, you will:

• Work alongside the Creative Director and design team to drive the vision, features and content of one or more of our projects

• Collaborate with the wider team to iterate on features, oversee implementation and consult on asset creation related to your designs

🎯 Requirements

About You

• Excellent written and verbal communication skills, with the ability to succinctly and concisely communicate both your ideas and the ideas of others to a wide variety of different audiences

• A laser focus on the player and their experience when designing features, systems and content

• An understanding of the scope and production impact of features you work on, and the knock-on effects of the decisions you may make

• A passion for working in a small indie game development team, where collaboration matters more than titles, and everyone contributes to creating something special

• A strong interest in and understanding of strategy and management games

• Hands-on experience working in-engine to implement content and balance systems

• A high attention to detail and an analytical attitude towards playing games

• Strong work ethic, proactive attitude, good time management and strong organisational skills

• 5+ years in game design roles

• At least two shipped PC or console games

Desirable:

• Experience designing, testing and balancing deep & technical gameplay systems (eg: a character needs system in a management game)

• Experience with level design

• Experience working on Unity projects

• Experience working with Confluence & Jira

• At least one shipped title in the strategy or management space

• 100m³ of Unobtainium

🏖️ Benefits

Enhanced Holiday

• In addition to 25-day holiday allowance, you will also enjoy an additional 20 days off each year, comprising a 2-week summer break and a 2-week winter break, bringing your total holiday entitlement to 45 days annually.

Private Health Care

• Brightrock pride themselves in looking after their employees and offer private medical, dental and optical insurance.

Workplace Pension Scheme

• Effectively save and build financial security for your future with the workplace pension scheme provided.

*Certain benefits may vary for employees based outside the UK, in accordance with local laws and practices.

Equal Opportunities:

• We are committed to building a diverse and inclusive team and welcome applications from individuals of all backgrounds, including those traditionally underrepresented in our industry.

CULT Games
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